No change to either SideFX or Epic Games’ product roadmaps in the immediate future With the uptake of Houdini among game developers, and the growing use of Unreal Engine as a previs and real-time rendering tool for broadcast and movie work, the two firms also increasingly share a user base. In Epic Games, the firm has found an investor with a similar financial outlook: despite a well-publicised $1.78 billion funding round earlier this year, Epic remains majority-owned by its own co-founder, Tim Sweeney. Unlike Foundry – also still a private company, but acquired by a string of venture capital firms – its majority owner is still its president, Kim Davidson, who co-founded the company in 1987. SideFX president and co-founder Kim Davidson remains the majority owner of the business, and the firm says the deal will have “no impact at all” on the development of Houdini.Īn investor with deep pockets – and a similar business philosophyĭespite a string of Oscars – both for movies using Houdini for VFX, and for the developers themselves – SideFX is one of the few major software firms in the entertainment industry not to be publicly traded. No financial information about the deal has been disclosed. Epic Games has become an investor in Houdini developer SideFX, the company has announced.
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